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diff --git a/docs/src/en/admin-guide/configuration.md b/docs/src/en/admin-guide/configuration.md deleted file mode 100644 index 61d99ef..0000000 --- a/docs/src/en/admin-guide/configuration.md +++ /dev/null @@ -1,326 +0,0 @@ -# Configuration - -```yaml -# ---------------------------------------------- -# -------------- LunaticChat --------------- -# ---------------------------------------------- -# -# Docs: https://lc.m1sk9.dev -# GitHub: https://github.com/m1sk9/LunaticChat -# -# This configuration file is for customizing LunaticChat's behavior. -# Please specify appropriate values to ensure LunaticChat functions correctly. -# -# For detailed configuration options, please refer to the documentation: -# Japanese: https://lc.m1sk9.dev/guide/admin/configuration -# English: https://lc.m1sk9.dev/en/guide/admin/configuration -# ---------------------------------------------- - -# If enabled, Activate LunaticChat's debug mode, which provides detailed logging for troubleshooting. -debug: false - -# Path to the YAML file storing player settings -userSettingsFilePath: 'player-settings.yaml' - -# If enabled, LunaticChat will check for updates on startup. -checkForUpdates: true - -# Plugin Configuration Language. This setting applies only to player feedback and does not affect plugin logs or similar outputs. -language: 'en' - -# ---------------------------------------------- -# ----------- Features Settings ------------ -# ---------------------------------------------- - -features: - quickReplies: - # If enabled, the quick reply feature via the /reply command will be activated. - enabled: true - japaneseConversion: - # If enabled, enables the conversion function from Roman letters to hiragana. - enabled: false - cache: - # Specifies the maximum number of entries to store in the Romanization conversion cache. - maxEntries: 500 - # Specify the interval (in seconds) for saving the Romanization conversion cache to disk. - saveIntervalSeconds: 300 - # Specify the file path where the cache for Romanization conversion is saved. - filePath: 'conversion_cache.json' - api: - # Specify the timeout duration (in milliseconds) for API requests to the Romanization conversion service. - timeout: 3000 - # Specify the number of retry attempts for failed API requests to the Romanization conversion service. - retryAttempts: 2 - channelChat: - # If enabled, channel-based chat functionality will be activated. - enabled: false - # Maximum number of channels that can be created per server. Set to 0 for unlimited. - maxChannelsPerServer: 0 - # Maximum number of members allowed in a single channel. Set to 0 for unlimited. - maxMembersPerChannel: 0 - # Maximum number of channels a single player can join. Set to 0 for unlimited. - maxMembershipPerPlayer: 0 - # Channel message logging configuration - messageLogging: - # If enabled, all channel messages will be logged to NDJSON files for analysis and archival. - enabled: true - # Number of days to retain log files. Set to 0 to keep logs indefinitely. - retentionDays: 30 - # Maximum size of a single log file in megabytes. Files exceeding this size will stop accepting new entries. - maxFileSizeMB: 100 - velocityIntegration: - # If enabled, enables integration with Velocity proxy plugin. - # This allows Paper and Velocity instances to communicate and verify compatibility. - enabled: false - # If enabled, global chat messages will be shared across all Paper servers connected to the Velocity proxy. - # Players on different servers can communicate through the GLOBAL chat mode. - crossServerGlobalChat: false - # Server name to display in cross-server chat (e.g., "survival", "creative", "lobby"). - # This should match the server name defined in your Velocity configuration. - serverName: 'Unknown' - # Size of the message deduplication cache to prevent duplicate messages from appearing. - # Keeps track of the most recent N message IDs to filter out duplicates. - messageDeduplicationCacheSize: 100 - -# ---------------------------------------------- -# --------- Message Format Settings -------- -# ---------------------------------------------- -# -# Customize the format of various chat messages here. -# You can use placeholders such as {sender}, {message}, etc. -# -# {sender} - The name of the message sender -# {recipient} - The name of the message recipient -# {message} - The content of the message -# {channel} - The name of the chat channel (only for channel chat) -# {server} - The name of the server (only for Velocity cross-server chat) -# ---------------------------------------------- - -messageFormat: - # Configure the format for direct messages sent via /tell or /msg - directMessageFormat: '§7[§e{sender} §7>> §e{recipient}§7] §f{message}' - # Configure the format for messages sent in channel chat - channelMessageFormat: '§7[§b#{channel}§7] §e{sender}: §f{message}' - # Configure the format for global chat messages in Velocity integration - crossServerGlobalChatFormat: '§7[§6{server}§7] §e{sender}: §f{message}' -``` - -## General Settings - -### `debug` - -- Type: `boolean` -- Default: `false` - -Starts LunaticChat in debug mode. - -### `userSettingsFilePath` - -- Type: `string` -- Default: `player-settings.yaml` - -Specifies the path to the YAML file where LunaticChat saves player settings. - -### `checkForUpdates` - -- Type: `boolean` -- Default: `true` - -Configures whether to prompt for LunaticChat updates at startup and when players with the required permissions join the server. - -### `language` - -- Type: `string` -- Default: `en` - -Specifies the language for LunaticChat's player-facing messages. - -### Supported languages: - -- `en`: English -- `ja`: Japanese (日本語) - -## Features Settings - -### `features.quickReplies.enabled` - -- Type: `boolean` -- Default: `true` - -Enables the quick reply feature via the [`/reply`](../player-guide/commands/reply.md) command in LunaticChat. - -When disabled, the [`/reply`](../player-guide/commands/reply.md) command will not be registered with Paper and cannot be used. - -### `features.japaneseConversion.enabled` - -- Type: `boolean` -- Default: `false` - -Enables the conversion feature from romaji to hiragana. - -### `features.japaneseConversion` - -#### `cache.maxEntries` - -- Type: `integer` -- Default: `500` - -Specifies the maximum number of entries to store in the romanization conversion cache. - -When this value is exceeded, the oldest entries are deleted first. - -Setting a higher value improves conversion performance, but also increases memory usage and cache file size. - -#### `cache.saveIntervalSeconds` - -- Type: `integer` -- Default: `300` - -Specifies the interval (in seconds) for saving the romanization conversion cache to disk. - -#### `cache.filePath` - -- Type: `string` -- Default: `conversion_cache.json` - -Specifies the file path where the romanization conversion cache is saved. - -The path set here is interpreted as a relative path from the `plugins/LunaticChat/` directory. - -#### `api.timeout` - -- Type: `integer` -- Default: `3000` - -Specifies the timeout duration (in milliseconds) for API requests to the romanization conversion service. - -#### `api.retryAttempts` - -- Type: `integer` -- Default: `2` - -Specifies the number of retry attempts for failed API requests to the romanization conversion service. - -### `features.channelChat` - -#### `enabled` - -- Type: `boolean` -- Default: `false` - -Enables channel-based chat functionality. - -#### `maxChannelsPerServer` - -- Type: `integer` -- Default: `0` - -Specifies the maximum number of channels that can be created per server. - -Set to `0` for unlimited. - -#### `maxMembersPerChannel` - -- Type: `integer` -- Default: `0` - -Specifies the maximum number of members that can join a single channel. - -Set to `0` for unlimited. - -#### `maxMembershipPerPlayer` - -- Type: `integer` -- Default: `0` - -Specifies the maximum number of channels a single player can join. - -Set to `0` for unlimited. - -#### `messageLogging.enabled` - -- Type: `boolean` -- Default: `true` - -Specifies whether to log channel chat messages in NDJSON format. - -#### `messageLogging.retentionDays` - -- Type: `integer` -- Default: `30` - -Specifies the number of days to retain channel chat log files. - -Set to `0` to never delete log files. - -#### `messageLogging.maxFileSizeMB` - -- Type: `integer` -- Default: `100` - -Specifies the maximum size (in megabytes) of channel chat log files. - -Log files exceeding `maxFileSizeMB` will stop accepting new entries. - -### `features.velocityIntegration` - -#### `enabled` - -- Type: `boolean` -- Default: `false` - -Enables integration with Velocity proxy plugin. - -#### `crossServerGlobalChat` - -- Type: `boolean` -- Default: `false` - -Specifies whether to share chat messages across all Paper servers connected to the Velocity proxy. - -#### `serverName` - -- Type: `string` -- Default: `Unknown` - -Specifies the server name to display in Velocity cross-server chat. - -Examples: `survival`, `creative`, `lobby` - -#### `messageDeduplicationCacheSize` - -- Type: `integer` -- Default: `100` - -Specifies the size of the message deduplication cache. - -## Message Format Settings - -Available placeholders: - -- `{sender}`: Name of the message sender -- `{recipient}`: Name of the message recipient -- `{message}`: Content of the message -- `{channel}`: Name of the chat channel (only for channel chat) -- `{server}`: Name of the server (only for Velocity cross-server chat) - -### `messageFormat.directMessageFormat` - -- Type: `string` -- Default: `§7[§e{sender} §7>> §e{recipient}§7] §f{message}` - -Specifies the format for messages sent via direct message ([`/tell`](../player-guide/commands/tell.md) or [`/reply`](../player-guide/commands/reply.md) commands). - -### `messageFormat.channelMessageFormat` - -- Type: `string` -- Default: `§7[§b#{channel}§7] §e{sender}: §f{message}` - -Specifies the format for messages sent in channel chat. - -### `messageFormat.crossServerGlobalChatFormat` - -- Type: `string` -- Default: `§7[§6{server}§7] §e{sender}: §f{message}` - -Specifies the format for messages sent via Velocity cross-server global chat. |
