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| author | Mattie <pugmatt@gmail.com> | 2025-12-18 12:45:49 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-12-18 12:45:49 -0500 |
| commit | 5052ec6071b339035ce1775e32123d1ce70ba93b (patch) | |
| tree | a695a6fd69df49d938a045b9423ed392504cc061 | |
| parent | fc095d4903f7862b5e4c2ef5fb149fc8d85fc821 (diff) | |
| download | BedrockConnect-5052ec6071b339035ce1775e32123d1ce70ba93b.tar.gz BedrockConnect-5052ec6071b339035ce1775e32123d1ce70ba93b.tar.bz2 BedrockConnect-5052ec6071b339035ce1775e32123d1ce70ba93b.zip | |
Fix typo in join method instructions
| -rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -166,7 +166,7 @@ docker run -p 19132:19132/udp pugmatt/bedrock-connect ### Setting up a join method for game consoles -If your console is Playstation or Xbox and on the same network/LAN as the machine running BedrockCoonnect, you can join BedrockConnect as-is via LAN by going to the "Worlds" tab in-game. +If your console is Playstation or Xbox and on the same network/LAN as the machine running BedrockConnect, you can join BedrockConnect as-is via LAN by going to the "Worlds" tab in-game. If you are on a different game console or want to connect outside of your network, you will need to set-up a join method by checking out the resources below: |
