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authorKai Michael Poppe <kmpoppe@users.noreply.github.com>2020-12-30 23:32:47 +0100
committerGitHub <noreply@github.com>2020-12-30 23:32:47 +0100
commit52ac8b61a8095e6140ee64df487cf87c9b3d28cd (patch)
treece0950a6cc10bb1b7d43a4d4a031a51c140e8c02
parente40ba0021f501beded32eb19637f4221d3c2cb7f (diff)
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Add community driven serverlist servers
Added community driven serverlist servers to README as per #132 and #133.
-rw-r--r--README.md9
1 files changed, 9 insertions, 0 deletions
diff --git a/README.md b/README.md
index cfacfa7..d8837dd 100644
--- a/README.md
+++ b/README.md
@@ -115,6 +115,15 @@ In the case where you want to use your own DNS server instead of the one I suppl
*104.238.130.180 is the IP to the BedrockConnect serverlist server. If you are hosting your own BedrockConnect serverlist server as well, obviously use that IP instead*
+There are multiple BedrockConnect serverlist servers available that can be used, giving you multiple options for ping and load. Currently, they do NOT share the same player database, so if you have added a server to your list on any of the given servers and connect to a different one, you will need to save that data again.
+
+| IP Address | Location | Maintainer | Note |
+| ------------- | ------------- | ------------- | ------------- |
+| 104.238.130.180 | <img src="https://lipis.github.io/flag-icon-css/flags/4x3/us.svg" height="20"> | [Pugmatt](https://github.com/Pugmatt) | Multiple load balanced servers |
+| 173.82.100.84 | <img src="https://lipis.github.io/flag-icon-css/flags/4x3/us.svg" height="20"> | [jdextraze](https://github.com/jdextraze) | |
+| 213.171.211.142 | <img src="https://lipis.github.io/flag-icon-css/flags/4x3/gb.svg" height="20"> | [kmpoppe](https://github.com/kmpoppe) | |
+| 217.160.58.93 | <img src="https://lipis.github.io/flag-icon-css/flags/4x3/de.svg" height="20"> | [kmpoppe](https://github.com/kmpoppe) | |
+
Here's an easy way to setup BIND (DNS server software) on Linux: https://github.com/Pugmatt/BedrockConnect/blob/master/BIND_Install.txt